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Projects

Android Drawing Application

This project focuses on the development of an Android application similar to Paint, conducted in Android Studio for the class OBJECT-ORIENTED PROGRAMMING II. It uses object-oriented programming to manage complex interactions and user events. Users can freely draw with pencils, use an eraser to delete, and create shapes such as rectangles, circles, and triangles. A color palette is available to easily select colors, enhanced by an eyedropper tool to pick colors from the canvas and a function to save the Canvas.

97 carts

In the Object-Oriented Programming II course, I developed an Android application called 97 Cards using Java in the Android Studio development environment. This project showcases my ability to design and implement complex mobile applications while adhering to quality standards and best programming practices. The application integrates advanced features such as object-oriented object manipulation, user interaction through drag-and-drop, the use of SQLite database for score management, as well as the implementation of a timer to track gameplay time. The different activities developed in Android Studio provide a smooth and intuitive user experience, while presenting a carefully designed and professional interface.

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